



[MY CONTRIBUTIONS]
● Movement Systems
● Scoring systems
● Wave Progression
● Egg mechanics
● Collision Detections
● 2D Animations
● Worked with one Game Designer at USC Games
Unity | C#
● Reengineered the NES version of Joust
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Movement: Arrow Keys
Jump: Spacebar
● The NES version of Joust is a home console adaption of the classic arcade game, where players control a knight on a flying ostrich, battling waves of enemies by colliding with them mid-air on a series of platforms. The game features progressively challenging levels.
● Feb 2024 - April 2024